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Entries in this blog

How to use X-Particles by Steve Pedler

This book is intended for new users of X-Particles, to help them get started and begin to understand what can be done with this huge and sometimes daunting plugin. More experienced users may also find it useful when looking at areas of XP they have not used before but it is primarily intended for new users. The latest version of the book can be downloaded from https://xpbook.microbion.co.uk and on that site are the animations created to demonstrate various points, along with simple example

Igor

Igor in Industry News

2021 Events! Presentation Schedule (all times PST)

2021 Events! Presentation Schedule (all times PST)   Tuesday September 14   08:30"Maxon News and Announcements" with David McGavran 09:00"Combining Magic Bullet Looks with ACES inside DaVinci Resolve 17" with Maximus Raharjo 10:30"Building Flexible Projects for Real Life Event" with Arnaud Mellinger 12:00"From Illustrator to Animation" with Elly Wade 13:30"Tips and Tricks for Success in a Fast-Paced Workflow" with Darlene Sanchez   L

Igor

Igor in Industry News

Weta Digital and SideFX Announced WetaH for Houdini

VFX Award winning studio - WetaDigital and SideFX are proud to announce the launch of WetaH – combining the award-winning #Houdini with Weta Digital’s proprietary extensions and integrations.   #WetaH tools included - Universal Solver - City Builder - MPI Distribution   Private beta coming in Q4 2021. Visit https://weta-h.com/ for more information. More about Weta Digital: https://www.wetafx.co.nz/ More about SideFX: https://www.sidefx.com/

Igor

Igor in Industry News

Windows 11 Announcement

Windows 11 brings you closer to what you love. Family, friends, obsessions, music, creations — Windows 11 is the one place for it all. With a fresh new feel and tools that make it easier to be efficient, it has what you need for whatever’s next.    

Igor

Igor in Industry News

Cinema 4D S24 Service Pack 1

Maxon is pleased to announce the immediate availability of Cinema 4D S24 Service Pack 1 (Release 24.111) and VFX Suite version 1.5.3. Both updates are highly recommended offering many minor fixes, stability improvements, and optimizations to ensure the high reliability on which the Maxon community has come to depend. Highlights of Cinema 4D S24 SP1 include improvements to the Scatter Pen and GPU support on Windows for Magic Bullet Looks in the Viewport and Viewport Renderer. VFX Suite has receiv

Igor

Igor in Industry News

From Zero to CGHero

CGHero is a fast growing collaborative marketplace dedicated to CGI content creation. We aim to connect companies of all sizes with the world’s top digital artists to provide blockbuster quality visuals and seamless delivery of 2D, 3D, Animation and VFX from industry pros. As a Freelance Artist, or "Hero", on our platform, your profile will be publicly accessible to clients all around the world.       We are thrilled to already have over 2,700 talented artists signed up

Igor

Igor in Industry News

Unreal Engine 5 Showcase

Unreal Engine 5 will empower game developers and creators across all industries to realize next-generation real-time 3D content and experiences with greater freedom, fidelity, and flexibility than ever before. Today, Unreal Engine 5 enters Early Access - providing you the first chance to get your hands on some innovative new tools for next-generation game development.

Igor

Igor in Industry News

MIXER 2021: MULTIPLE TEXTURE SETS & UDIM SUPPORT

Josh Powers walks you through the newest feature additions that come with Mixer 2021, including the much-anticipated support for Multiple Texture Sets and UDIMs. This release also ships with a range of new Smart Materials focused on plastics, the new Flatten Mix feature, and a host of performance boosts.   Quixel Webpage: MIXER 2021: Multiple Texture Sets & UDIM Support (quixel.com)

Igor

Igor in Industry News

Cinema 4D S24 Announcement

S24 Feature Highlights   Placement Tools: Cinema 4D S24 sets the stage for creativity with intuitive and powerful tools for placing objects within a scene. Creating an environment, adding props and creative exploration is as simple as dragging-and-dropping objects onto one another, painting objects onto a surface, or allowing objects to fall into place with the help of dynamics.   New Asset Browser: Makes it easy to find and use models, materials and other assets in your 3D s

Igor

Igor in Industry News

MetaHuman

Creating convincing digital humans has traditionally been hard, slow, and expensive. With MetaHuman Creator, the time to create a unique digital human of the highest quality, complete with hair and clothing, is slashed. Here, we provide a first look at the new tool.

Igor

Igor in Industry News

Anchorpoint

A new pipeline tool is on the way Hey guys, I would like to show you Anchorpoint, a pipeline tool that will save you a lot of time and stress in your production which is developed by my former colleges from Maxon. It offers a version control system which is similar to GitHub but as easy to use as Dropbox. You don't have to save incrementally and end up with the classic shot_03_v43_final_02_mn_final_final.c4d naming issues but you rather commit a new version to a central server after you hav

Igor

Igor in Industry News

CINEMA 4D AVAILABLE FOR M1-POWERED MACS

Maxon announced Cinema 4D will be available for the new M1-powered Macs when they ship. This makes Cinema 4D the very first professional 3D animation tool available for the new Macs. Maxon has a two-decade long history of being the first professional 3D package to support Apple innovations, including being the first to offer multiprocessing on the Mac, the first to support Mac OS X, the first to run on Intel Macs, the first to support 64-bit on a Mac and now the first available for the new

Igor

Igor in Industry News

NVIDIA GeForce RTX 30 SERIES

Announcing the all-new GeForce RTX 30 Series graphics cards, NVIDIA’s 2nd gen of RTX and greatest-ever generational leap. Powered by the NVIDIA Ampere Architecture, they deliver up to 2X performance over the previous generation for real-time ray tracing and AI.

Igor

Igor in Industry News

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