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Redshift OceanShader 1.0.0

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About This File

This is a hybrid "texture/procedural" OceanShader for C4D+Redshift. 

-- Foam is texture-based; no-tiling is achieved via OSL

-- Foam-distribution via curvature (2 seeds for more natural look)

-- Foam around objects via AO, also texture-based. 

-- Texture by Ivan Bandura/Unsplash (slightly edited)

 

The scene-file contains a xpOcean-object, but it should also work well with other ocean-generators. 

Have fun and feel free to improve (and upload your better version ;D)


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Hi man! I've got an issue with your setup. It looks like the OSL node is causing an immediate crash of C4D. Even with the latest version from github. Do you perhaps have a fix for this?

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