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3D rendering is the 3D computer graphics process of converting 3D models into 2D images on a computer. 3D renders may include photorealistic effects or non-photorealistic styles.



Standard & Physical render engines are native and well integrated rendering solutions inside Cinema 4D. While old, they still can provide certian amount of quality renders, but unfortunately slow for this time of century. 



Non-photorealistic rendering is an area of computer graphics that focuses on enabling a wide variety of expressive styles for digital art, in contrast to traditional computer graphics, which focuses on photorealism. It's inspired by artistic modes such as painting, drawing and animated cartoons.


3rd Party

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3rd party render engines are rendering solutions which are not native to Cinema 4D. Each one of them provides something unique and special. They can be CPU or GPU based, they can also aim for realism or less realistic Real Time Rendering.


Post Production

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It is the stage of production of 3D renderings and processing through the specific programs. Often this stage is done after the export the image from rendering.
The process of Post Production is the process of the final output of the 3D rendering where we change colors and adding shadows. It is a very important process for every 3d rendering, especially for the exterior 3d rendering.


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