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How to emit particles based on emitter velocity?


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Hello good people of the forums!

So basically I have an animated object with an emitter parented to it. I was wondering how you would have it automatically emit particles when it reaches a certain speed threshold? Id imagine it involves some xPresso trickery but im not that experienced with it to be honest. I found a tutorial for thinking particles which does what I need so I would just need to re adapt it to work for the Xparticles emitter.  The tutorial ive mentioned can be found here: 

 

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