Jump to content

2 ExplosiaFX objects collide with each other?


Recommended Posts

Hey all.

 

Still learning ExplosiaFX and have run into a bit of a speed bump. Here's the issue:

 

I have 2 horizontal plumes of smoke being generated and I want them collide with each other, but I also need each plume to be a different color. Thus far I can't figure out how to make both of those things happen in the same scene.

 

- Using a single ExplosiaFX node with 2 emitters works great for the collision. It's beautiful. Problem is, now I'm left with a single Explosia object for both plumes and thus cannot create separate VDBs and assign a different color to each one.

- If I use a separate Explosia object for each plume then I can generate 2 VDBs and assign a different color to each, but the plumes no longer collide with each other.

 

So there's my quandry. AARGH!

 

Is there a way to have one Explosia object collide with another?

or

Is there possibly a way to create separate VDBs of a single ExplosiaFX object based on it's emitter?

 

Just wondering if anyone out there might have any ideas for me. 

 

I've included a couple comparison pics so you can see the difference between the colliding plumes, and non-colliding.

 

Thank You!

 

 

Plumes_NOTcolliding.jpg

 

Plumes_COLLIDING.jpg

Link to comment
  • 6 months later...
×
×
  • Create New...

Copyright Core 4D © 2023 Powered by Invision Community