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stopmotion animated material

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So I'm trying to animate a material that resembles stopmotion clay. I started out combining three types of animated noise in RS generating displacement but the resulting displacement is too smooth. Is there a way to get a more stepped effect in this noise? It should hold its image for x frames and then move to the next. Any hints would be greatly appreciated. Here's the result so far, I've attached the scene (C4D 23 RS 3.0.34) too







bal test.c4d

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  • Solution

Never mind I found it, It's the time source which should be set from global to custom. Set a desired offset every n-th frame and in the f-curve menu set the nodes to stepped. Throw in some offset repeat after for more lasting result and presto. Thank you for listening c4dear cafe.









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