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Toonrig - Save universal warmup animation?

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I was wondering if it s possible to create a warmup animation (the temporary animation you make to check if skinning is good)
With the toonrig, then save it for reuse later on a new character later?

I just read up on motion clip.
So i have created a simple character, and rigged it with the new toonrig. Created a warm-up animation. I then choose the "character" node and went animate-> Add motion Clip...
And created with the default settings.
It almost works, but some parts are acting strange, elbows and knees seems to have changed orientation, and some strange movements on the IK movements.

Is Clips the correct way to go?
Am i doing something wrong, or is not toonrig supported for this?


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Rigged the character again using Advanced biped. Did the same warmup routine. This one created the clip fine.
So might be something with the toonrig that aint getting included in the clip creation.

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