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(Scene Nodes) How To Move A Face of a Cube


Scarp

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Hi everyone, i just started using the scene nodes editor on R23, it’s a great update, but I don’t seem to be able to find any tutorial on moving a certain face of a mesh.

 

I know I’ll need to get the index of that face(or points that define that face), in order to move it, but how do I exactly set up the nodes? 
 

i.e. How to get the idex of that face, how to move its position(x,y,z) ?

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17 hours ago, srek said:

Check the attached example, it reads the points of a polygon, offsets them by a given vector and writes them back.

This operates directly on the internal geometry data, there currently is no high level operation for this.

Polygon Offset 01.c4d 108.79 kB · 2 downloads

Thank you very much, This is exactly what I need! I’ll take some time trying to fully understand the setup, before that I might use it as an asset first!

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