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Vectors Clay Sketchbook Volume 1


VECTOR

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  • 2 weeks later...
5 minutes ago, Macmangan said:

oh how awesome!  nice character animation and cool designs!

Thanks man, some of the meshes where quite challenging as they had to have the suckers incorporated into them too. Looking forward to sharing the other piece I was brought on for in a few weeks 😄

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6 minutes ago, VECTOR said:

some of the meshes where quite challenging as they had to have the suckers incorporated into them too.

oh yeah, I can see how that would be a challenge.  Did you end up treating it like an extra arm as far as the rig goes?  there always has to be curveballs, haha.

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6 minutes ago, Macmangan said:

oh yeah, I can see how that would be a challenge.  Did you end up treating it like an extra arm as far as the rig goes?  there always has to be curveballs, haha.

Well luckily I didn't have to actually do any of the rigging but as far as topology goes it was simular to the way you'd make a limb in terms of segmentation and supporting edge loops, the parrot especially was rather tricky as the sculpted original mesh was several different meshes and these needed to to be all one continuous one.

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