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Voronoi Fracture - Material Issue


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Maybe not a lot of usere here have Octane, but did you tried convert voronoi objects to polygonal objects (with applied dynamics) and aply texture after conversion?

Don´t know if it could work for you since don´t have Octane too...

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  • 2 weeks later...
On 3/8/2021 at 9:30 PM, bezo said:

Maybe not a lot of usere here have Octane, but did you tried convert voronoi objects to polygonal objects (with applied dynamics) and aply texture after conversion?

Don´t know if it could work for you since don´t have Octane too...

hey thanks for the reply :) I shall give that a go.

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  • 3 weeks later...
  • Solution
On 3/8/2021 at 9:30 PM, bezo said:

Maybe not a lot of usere here have Octane, but did you tried convert voronoi objects to polygonal objects (with applied dynamics) and aply texture after conversion?

Don´t know if it could work for you since don´t have Octane too...

I ended up making the cube editable. Then using cubic mapping, then generating uvw coordinates. 🙂

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