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Offset Clones on a spline


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I'd use a cloner in object mode directly onto a spline - then mess with the settings / spline interpolation settings to achieve the desired result.

If you can provide more detail on your problem then maybe there is a more relevant solution.

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On 4/7/2021 at 12:28 PM, Metier said:

I'd use a cloner in object mode directly onto a spline - then mess with the settings / spline interpolation settings to achieve the desired result.

If you can provide more detail on your problem then maybe there is a more relevant solution.

Thanks for answering. I already solved the problem with the matrices object. They have a special setting in the linear mode. Then I used the Plain Effector with a Shader Falloff(Gradient U) - This gives me a non-linear adjustment of the matrix layout (like a spline).

зображення_2021-04-10_122211.png

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