Jump to content

Cloning onto connected matrix objects?


Recommended Posts

  • Bronze Contributor

Drop them into a fracture object and use vertex in the object mode of the cloner.

Deck

Stop press, made an error there will post a file shortly

Link to post
  • Bronze Contributor

Ive just noticed an issue with that approach, if you add a random effector to the cloner you can suddenly see many more clones than there should be. Four times as many in the simplified file below.

I cant see a work around for that whilst staying as a matrix. you have the option to convert them to cloners using the Swap Cloner/Matrix option.

Deck

 

Matrix connect issue.c4d

Link to post

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

ABOUT US

We are Cinema 4D Community of dedicated, friendly and passionate artists, hobbyists and developers. Feel free to join us to share your knowledge, your art and anything that might help Community to grow and become a better place for everyone. We are providing guidance, free plugins and files, feedback and various discounts for our Contributors and much more. :cowboypistol:

SUPPORT

Tickets

Purchases

×
×
  • Create New...

Copyright Core 4D © 2021 Powered by Invision Community