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Randomise Texture - Octane - fruit texture - simple question I hope


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Hopefully a simple question, I have a simple fruit stand scene with a model of an apple and have placed a number of them in a scene. The texture for the model looks good but Is clearly the same on all objects. What is the most efficient way for me to get some random looking texture in octane? Thank you. 

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Look into using a Multi Shader, paired with a Cloner and a Step Effector. Start with the help file to familiarize with the functions, then look for some video tutorials. If you get it sorted, post your results and method. Or show us what you've tried if you need more help.

 

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