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Very basic Car rig bug - looking for help


Coucouille

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Hello!

I'm trying to create some very basic xpresso setup to have the wheels of a car turn as it follows a spline. I managed to make it work by linking the H rotation of a null placed a little further on the spline to the H rotation of the wheels.

Problem is that after a while it gets messed up and the wheels change rotation. I tried adding protection tags without success.

I attached my basic setup file and the current progress file (zipped) with bugs if anyone wants to have a look.

It also would be nice if you guys could help me acheive automatic banking of the car body based on the null rotation too. I tried a little but I'm afraid it's too big for my xpresso "skills", lol.

Thanks in advance and have a nice day.

car path xpresso rotation bug.7z car path xpresso rotation.c4d

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