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Looping vehicle tracks along a Spline


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Hello,

I have a Cab Track that I want to offset/loop along a spline:
142889d0e5.png

 

Usually I would take an instance of a track and offset it using a Cloner, but since this is one solid/connected mesh - that method will not work.

What would be the best approach to rigging the tracks along a spline with an offset parameter?

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  • Solution

Well, spline wrap is what immediately springs to mind, but that would require your tank track to be flat to start with, which is probably more editing than you  want to do... but TBH I am struggling to think of another way. Perhaps our resident animation guys can suggest something...

 

CBR

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