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Body Paint Projection Painting issue


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Hello ,
True is I don’t use Body Paint often and I have not many experiences with its features. I am working on a project containing low poly character model with an unwrapped UV map in Body Paint and I trying to use Bruh tool for painting directly on the model in Projection Painting mode. When I enable Projection Painting in the left bottom corner of the C4D app a progress bar appears with the text “Processing object for Projection Paint”. It doesn’t take a second and the whole processing starts again and again. Processing just cycles roughly every half second and I can’t paint. Any advice?
(W10 64, R21, GTX 970, i7-5820K, 32GB, texture 2048x2048 six layers in color channel + reflectance channel)
Thank you.

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Probably not an advice you would like to hear, but at this point you would be better to use any other 3D painting solution like Quixel Mixer which is free to use and super powerful. 


Problem with BodyPaint is that its really outdated and hard to use and understand.

U-Render Quality Assurance Specialist | Core4D Contributions

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