Jump to content

Dear Visitors

If your confirmation email doesn't arrive, give us some time while we manually approve your account. Support ticket is not necessary, we are checking new registrations regularly and approving if registration requirements are met.

Please read Rules & Guidelines before posting around Forums. Information we seek is minimal and in the end saves us a lot of time and we are able to provide solutions faster.

Please consider supporting us via Contributions for all the work we are doing. Contributing even with the smallest amount, will remove ALL AD's and unlock some nice features like being able to be Tipped for providing help, or file etc.

Cinema R25 Release


Recommended Posts

On 10/3/2021 at 9:09 PM, kbar said:


I think the blender community is going to really miss Pablo Dobarro (he developed the sculpting and painting tools). And by the sounds of it, it was the community itself that drove him to quit.


There's more to the story, it seems. But I do not know the people involved in person, nor do I want to rely on hearsay and speculations, so discussing matters like these generally leads to more speculation in the best case, and tin-hat wearing conspiracy tales at the worst.


What I do know for a fact is that another developer (Joe Eager) began work on improving the Sculpt functions in Blender a while ago, and that he intends to (finally!!!) add sculpt layers and VDM (Vector Displacement Mapping).


He's already implemented hard face set boundaries for Dyntopo sculpting, and just the other day presented a new extrude tool in sculpt mode. Some demos (more on his channel):




Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Create New...

Copyright Core 4D © 2021 Powered by Invision Community