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bake texture to vertex color


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57 minutes ago, talbot said:

I'd like to stay in R19 so no fields.

The final goal is to make a Thinking Particle system where the particles spawn from an object and get the color from the texture of the object.

 

Is this what you're looking for?

 

 

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No. Matter waves texture option works like a trigger with a black and white image for where to spawn particles. I would like to spawn from wherever on the surface but copying the color of the texture beneath. I suppose it can be achieved with vertex color and matrix object generating thinking particles.

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