Jump to content

Dear Visitors

If your confirmation email doesn't arrive, give us some time while we manually approve your account. Support ticket is not necessary, we are checking new registrations regularly and approving if registration requirements are met.

Please read Rules & Guidelines before posting around Forums. Information we seek is minimal and in the end saves us a lot of time and we are able to provide solutions faster.

Please consider supporting us via Contributions for all the work we are doing. Contributing even with the smallest amount, will remove ALL AD's and unlock some nice features like being able to be Tipped for providing help, or file etc.

Voronoi fracture

Go to solution Solved by Cerbera,

Recommended Posts

I'm trying to have a small car drive through one of those cylindrical gates that lift up - like at a parking lot. I have the windshield of the car as the rigid object so the front goes under the bar before the crash. I've gotten the fracture to work, but the car crashes the area it goes through and leaves the outside end of the arm floating in air. How do I make the collision cause the entire bar to fall into pieces?



Screen Shot 2021-10-10 at 11.29.55 AM.png

Link to comment
  • Solution

You can try turning the trigger velocity threshold down close to zero, which should have the effect of making all the pieces fall, but if you want the ones connected to the stand to remain then you just need another collider to knock out the pieces the car doesn't initially touch, which can be hidden from camera with a compositing tag.



Link to comment

Ok...  the hidden object worked. But... now the pieces, when they hit the floor, continue to move; rocking back and forth. ?? I'm gtried adjusting a lot of settings in the dynamics tab on the object and the floor but can't get the pieced to settle. ????

Link to comment
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    No registered users viewing this page.


    1. 0

      Hinge connector not working on organic shapes

    2. 55

      Houdini 19 - 11min Sneak Peek

    3. 0

      Blender tutorials

    4. 4

      jawset "reactions" evolution of turbulence FD ?

    5. 55

      Houdini 19 - 11min Sneak Peek

  • Create New...

Copyright Core 4D © 2021 Powered by Invision Community