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Mapping an image to object without UV Wrapping


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Hi there, 

 

I am using the volume builder tool to create an object for a project. It was mentioned to me that with VB, I am unable to UV map my material onto my surface. I have attempted to use the node editor to properly map the image with no success. Keep in mind that I'm a beginner so the solution may be fairly obvious! 

 

I was hoping to render this with Octane. Would someone be able to instruct me how to map the flat onto my surface? I don't mind if the front is covered and the back isn't as long as there is an even overlay of the image. 

 

Looking forward to hearing from you!

 

Mia

oddly testing phase.c4d

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If you are certain the plane is set correctly (see my example above) in texture mode, where the square is parallel to the plate, then you can right click the texture tag and do 'fit to object' which should sort that out.

 

CBR

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