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Adding Subdivision Surface to object with position keyframes moves it away


Go to solution Solved by Cairyn,

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  • Solution

Keyframes are relative to the parent. If you add an SDS using ALT, then the SDS's position is taken from the cube, adding that value to the position. But the keyframes still are relative, now to the new position, so you end up with an offset.

This does not happen if you put the SDS at 0,0,0.

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