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AMD has released the stable 1.0 build of the USD Hydra plugin for Blender


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AMD has released the stable 1.0 build of the USD Hydra plugin for Blender

 

The new plugin supersedes AMD’s ‘classic’ Radeon ProRender for Blender, although AMD says that the old plugin will continue to receive periodic bugfixes and updates to the latest Radeon ProRender SDK.

Since the original beta release, the USD Hydra plugin has been updated to support Blender 3.0, which has itself now shipped, and now integrates with AMD’s new free online library of MaterialX materials.

In addition, AMD has released an early public beta of Radeon ProRender for Maya – USD, the Maya counterpart to the USD Hydra plugin for Blender. The initial 0.1 release only supports viewport rendering.

 

 

Licensing and system requirements
AMD’s USD Hydra plugin for Blender is available free under an Apache 2.0 licence. The plugin is compatible with Blender 2.93+ running on Windows and Linux.

 

Read more about the USD Hydra plugin for Blender on AMD’s GitHub repository

Download AMD’s free USD Hydra plugin for Blender

 

Over 290 PBR materials spanning a range of common real-world types

 

AMD has launched the GPU Open MaterialX library, a new online library of free downloadable materials in the open-source MaterialX format.

The firm describes the library as providing “ready-to-use PBR materials aimed at jumpstarting the creative process and rendering workflow for 3D graphic designers and game developers”.

The library currently contains over 290 materials, including architectural staples like tiles, flooring, brick walls, plaster and concrete, plus metal, wood and fabrics.

An open standard for rich material data supported in a growing range of renderers and DCC apps
Originally developed by Lucasfilm and Industrial Light & Magic and open-sourced in 2017, MaterialX is intended to provide an open standard for exchanging rich material and look dev data between DCC apps.


At the time of writing, the library contains 294 materials, grouped into common real-world categories including concrete, marble, metal, paint, plaster, rock and wood.

There are also a range of ground, flooring and wall materials, including brick, tile and cobblestone.

The materials are also available in themed collections, including urban exteriors, contemporary and historic interiors, and mountain and forest environments.

Materials are provided in MaterialX .mtlx format, at a range of resolutions: the default resolution for AMD’s own materials is 8k and 16-bits-per-channel for texture maps.

Users can also upload their own materials to the library, so the range of assets available should grow in time.

System requirements and licence conditions
The free materials in AMD’s GPU Open MaterialX library can be used in any application capable of loading .mtlx files. AMD’s own assets are provided under an Apache 2.0 licence.

User-contributed materials must be made available via either a CC0 or MIT licence. You don’t need to register on the site to download files.

 

 

Download free PBR materials from AMD’s GPUOpen MaterialX library

 

 

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