Jump to content

Get Clone Color Info and Drive Material Selection with it


Recommended Posts

Hi,

This technique demonstrated by Joey Camacho at NAB2000 using Redshift:

 

The greyscale color values of clones drive a selection from essentially an array of different materials, ie. not driving a parameter of a single material but actually selecting and applying distinct material nodes (I suppose submaterials in octane). Anyway, can this setup be recreated in Octane?

 

Google recommended looking in to Ocante "instance" nodes - however, looks like it'd require multiple objects and/or instances of objects rather than a single object cloned as in the example.

Link to comment
×
×
  • Create New...

Copyright Core 4D © 2023 Powered by Invision Community