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Using different materials for different mograph effectors?


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I recently made a mograph ripple animation following this tutorial. 
 
Using the colour remap, the tutor is able to use two colours.
 
 
image.png
 
 
 
image.png
 
 
However there's no direct method to directly apply material to the respective effector. If I just drag and drop the material on the effector in the object manager, it doesn't show up in the final render. So I created a redshift blend material.
 
image.thumb.png.8919089879eddb4a0f841158cffac663.png
 
 
 
 
However, only 1 color gets applied to both the waves.
 
image.png
 
Why is that happening? Why isn't the second material showing up in the second ripple? 
 
Enclosing the work as a zip. The c4d file is light. Only the textures are heavy. 
 

image.png

MOGRAPH_RIPPLE_frm.zip

Edited by scifidesigner (see edit history)
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