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Pyro smoke controlled twirl


Delphis

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Hello guys, need some help with pyro look dev.

I'm trying to add some force to control pyro-smoke to after initial emitting to just twirl around spline.

Here is visual example (and scene). Smoke is emitted from cone and with various forces I tried to control it just to twirl around green helix.

Maybe It could be clones of circles or whatever, point is that emitted smoke just slowly twirls in limited local area, it does not need to follow helix regular direction, just twirling in small patches.

Thank you.

 

image.thumb.png.851154de213a0165974634b9c436c0f7.png

pyro_twirl.c4d

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4 hours ago, HappyPolygon said:

Try using the Force Field. It supports splines.

Tried but does not with my force field setup. Probably did not set it correctly 😞

Tried with some other forces (they are in attached scene) but not sure I set up fields correctly.

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