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UV islands


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I'm trying to create a node which transforms a single uv island, but I can't find a way to separate points for a single island. Explode mesh islands node is changing the point structure. Is there a way to find how many uv islands are in a given geometry and which uv points belongs to this island? 

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Would be easier with example scene, to see where you are 🙂

23 hours ago, GregorM said:

Is there a way to find how many uv islands are in a given geometry


Explode mesh islands with get count node will give you that information

 

23 hours ago, GregorM said:

which uv points belongs to this island?

 

No built in way as far as I recall at the moment. You will have to construct that

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