Jump to content

Shader effector to make corn crop


Tom

Recommended Posts

Hi.

 

I'm new here, so please forgive any protocol faux pas.

 

I'm trying to do a simple thing, according to all the YouTube tuts I've watched. I just want to effect the shape of a Cloner object by using a high contrast B&W shape image in a Shader effector.

 

I'm clearly doing something wrong, 'cause it ain't working.

 

I'm attaching the project in hopes that someone can say, "It's set up wrong. Do this."

 

Thanks for any and all help!

map base.zip

Link to comment

Place your material on cloner and project it onto whole clone constellation (try rmb on material tag and fit to region in viewport).

Then instruct the shader effector to use the luminance channel of your material, since it contains the texture.

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • LATEST ACTIVITIES

    1. 1

      Cinema 4D 2025.1 ❄️ Winter Release 2024

    2. 1

      Cinema 4D 2025.1 ❄️ Winter Release 2024

    3. 13

      Multi Gizmo (Move, scale, rotate in one)

    4. 7

      Looking for Python Script : Create Instances from multiple Selected objects

    5. 13

      Multi Gizmo (Move, scale, rotate in one)

×
×
  • Create New...