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Popular Content

Showing content with the highest reputation on 04/28/2020 in all areas

  1. Yes, drag and drop should work or right-click on the pose name and select "Add to HUD" from menu. If you want to get all fancy you can even use the interaction tag do map mouse interaction to pose morphs. That is basically turning your object into its own interface.
    2 points
  2. here you go CBR, I split it up so I could enlarge it more. Thanks for the compliment. when I first started Houdini modeling tutorials many use boolean node as a quick and down n dirty method of getting quick result and they don't worry about geometry so much. I didn't model this as efficiently as I could and should have but the exercise was in using Houdini's polydraw node.
    2 points
  3. Guys, as a huge disliker of Win 10, perpetual never ending updates, bloatware, spyware and all the rest of Redmond fun, I preffer to stay on old trusty sysytems as Win 7. And now the support for C4D was officially dropped. But unofficially... 😄 DISCLAIMER: I work on pretty much fully updated Windows 8.1. If you're on Windows 7 some additional updates might be needed, at least make sure you're on SP1. If you have problems, post below. So... Download an official installer. Install Microsoft Application Verifier https://www.microsoft.com/en-us/download/details.aspx?id=20028 Add C4D setup there, uncheck "basic", dig into "compatibility" and check "HighVersionLie", RMB on that select "Properties", type in there: Major version: 10; Minor version: 0; Build number: 18362 (latest currently available). Save. Start the installation ??? Profit! I also have a workaround for AE 2019 (not 2020 sadly) but I doubt it's up to this forum. But if you ask... And, MAXON, I do wish, even considering you most probably won't re-visit your decision to drop Win7 support, let us to use this hack in next releases please! Win 7 is still the only choice for 40% of users, it's the only trusty Windows out there yet, as well as MacOS 12/13. I don't want even touch Mojave, not speaking of horrendous Catalina 😄
    1 point
  4. Reading a report on the Redshift forums it seems that those who have a current MSA are 'out of luck'. According to the author of the post, MAXON says current MSA's are not relevant because "S22 is completely different software..." Who'd have guessed... Ouch.
    1 point
  5. Complacency and over-confidence kill more companies than a competitors plugin and/or new feature. A companies downfall starts when you take your customers for granted and just assume that their loyalty and/or size of their investment in both time and money in your program will hold them captive forever. MAXON's recent silence on this whole MSA question could indicate that they are either complacent and/or over-confident and that would be a mistake if that is how they treated their ENTIRE user base. But MAXON is not that stupid when it comes to managing their business. Unfortunately, I fear that the single user and/or hobbyist is NOT a major portion of their user base. Larger multi-license customers have probably all opted in to the subscription model to save cost. Only the single user, in particular the hobbyist, would favor the higher cost of a permanent license and we are just not a significant portion of their business. The hard truth is also a simple truth: our departure just does NOT represent a significant risk to their business. With this understanding, my hope was that MAXON would instead follow the path of other companies in these difficult times: reaching out to the individual user who has been impacted financially by COVID-19 by honoring the MSA agreements. A kind gesture to such a small portion of their business could generate a huge amount of goodwill among ALL their customers. Clearly, honoring the written agreement of the MSA is the legal thing to do per the contract --- but honoring it for the under-served MSA user who has paid a premium for a Studio license over the years is also the RIGHT thing to do - especially during these economically difficult times. While their silence on the whole MSA issue is disappointing, I still remain hopeful that ultimately MAXON will do the right thing. Dave Side point: So why do hobbyists favor permanent licenses while production houses favor subscriptions? Easy. Hobbyists probably have more of an emotional connection with the software. We want to own it. We want to always have it. We don't want it all to go away if we miss a payment. Production houses have a business relationship with the software. Does it help generate revenue at the lowest possible overall cost. If something better or cheaper comes along that they can switch over to using without putting the business at risk (due to incurring a loss of productivity, quality, time or increased cost) then they will do probably do it. For businesses, subscriptions work. So those who love the software pay more and get heard less. Those that have a purely transactional business relationship with the software pay less and get heard more. Funny how life works.
    1 point
  6. Hi Dexter, welcome to the cafe. Dan
    1 point
  7. I think what gives this an edge on TFD at the moment is the live visualisation. TFD is sadly lacking the ability to do a half decent shaded view in the viewport. You either get fire or smoke or nothing. Though it does have a "preview window" but i find that very clunky, it does not show decent shading and needs a cache so not truly interactive..it should have been developed more.
    1 point
  8. Guess that means Turbulence FD hello again 😀 Obviously TFD stays our go-to Pyro guy, so really looking forward for the update.
    1 point
  9. Looks interesting but early days as it's still in Alpha. Competition is healthy for users regardless. They say it's a 12 month subscription which can transfer to perpetual... Would certainly be nice to have a release date for new version of TFD.
    1 point
  10. Normal Scale is not capable of what you are asking it to do. You need to use regular scale for this and do one vertical column of windows at a time. You can use Quantize for this or the coordinates manager if you want an identical result every time. CBR
    1 point
  11. An alternative method I like ( probably less suited here ) is to drop a 1x1 plane in a subdivision which gives you a nice round thing like the HB modelling bundle, only works with the traditional 8. 16. 32 edges etc, but a good trick for me as Im not the greatest modeller. Obviously still need to splice it in too, so a bit long winded, one click with HB as I understand it. your file and grab below Deck Ball_0002.c4d
    1 point
  12. Nothing wrong with using edit nodes. They aren't really procedural, but the bevel and extrude nodes still can be procedural and changed at will. The clock was modeled well. It would be a mistake to think every node in a model creation needs to be completely procedural. Even things like an edge loop will depend on the point numbers, which will be changed by altering the edge count in a node up the chain from the edge loop. I have the modeler 2020 plugin but rarely use it. It does help with Boolean type modeling and has some nice screw/bolt/rivet models.
    1 point
  13. Clouds are from sub poly displacement. As I said I have a 43k earth map paired with a low res spec and it seems good. Will post some images up when I have finished this scene I am rendering. How long is your take ? What sort of earth views are you gong for ? At what render resolution ?
    1 point
  14. I am glad I jumped too. Houdini Indie license is $269 per year or $399 for two years, node locked. Indie is a full copy just limits on some things and is restricted to making $100K a year with it. the beauty of Houdini is if you let it lapse and later come back it is same price, you don't get slammed and if you do it reverts to Apprentice which has a few reductions, mostly on exports and render resolution. for full disclosure I am a hobbyist so I can learn Houdini at my leisure as I move into retirement in a year or two. I looked into it also and would cost me $720 a year subscription, also if I quit paying I have a digital paperweight.
    1 point
  15. Anyone want to chip in and buy Dave McG some bedtime reading... 😉
    1 point
  16. Not sure if that would hold up in a court of law and I hope it does not come down to that. No one needs a class action suit at this time. Just because they called it "S"22 does not make it a completely different type of software than R22. Remember that what separates the perpetual licenses from the subscription licenses has more to do with the license server and NOT the software itself. They updated the software so it should be in scope per the wording of the MSA. While I am not a lawyer, I would certainly hope that our copy-write laws are bit more stringent in their definition of unique work. If they were that flimsy to accept that S22 is a fundamentally different work than R22, then I could simply re-sell MAXON Cinema 4D as "Saxon Seenema 5D" and not get arrested for copy-write infringement. Probably not the best example, but you get my point. Other things in play is the post COVID-19 economy. While the US government is trying to help businesses keep employees with free payroll subsidies, those subsidies do NOT help out with lease costs (building, equipment, etc). So any DCC company with less than 3 months operating cash reserve is going to suffer as their building and equipment lease costs could exceed their payroll costs. Plus demand for those services drop as production companies shift schedules out and payroll subsidies will not last forever. So MAXON's customer base will be strained in the coming months. Fighting over the interpretation of service agreements with that user base will hurt not help MAXON. Stepping up an helping people impacted by COVID-19 is the better play. Goodwill always goes a long way. Dave
    1 point
  17. That must e a joke. It would cost them much more to f... around with old customers and damage their reputation, then to give them access to just this one update. I hardly can believe that this is legal anyway (It is obviously an update to Cinem 4D R21, they don't even deny that). Man ... other companies spend Millions to puff up their reputation and MAXON is just throwing it away for penuts. that is not just unfair but plainly stupid. How is anybody suposed to trust them in the future? As much I like the new way of MAXON to stick around in forums. I really think that this pretentious fuss like if MAXON was Adobe does more harm than good. If I was in this situation I would pull all strings to make it known in the whole 3d community. That just doesn't feel honest.
    1 point
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