Leaderboard
-
in all areas
- All areas
- Videos
- Video Comments
- Files
- File Comments
- File Reviews
- Pipelines Tools
- Pipeline Tool Comments
- Pipeline Tool Reviews
- Databases
- Database Comments
- Database Reviews
- Plugins
- Plugin Comments
- Plugin Reviews
- Images
- Image Comments
- Image Reviews
- Albums
- Album Comments
- Album Reviews
- Topics
- Posts
- Blog Entries
- Blog Comments
- Status Updates
- Status Replies
-
Custom Date
-
All time
May 3 2016 - April 24 2024
-
Year
April 24 2023 - April 24 2024
-
Month
March 24 2024 - April 24 2024
-
Week
April 17 2024 - April 24 2024
-
Today
April 24 2024
-
Custom Date
05/06/2020 - 05/06/2020
-
All time
Popular Content
Showing content with the highest reputation on 05/06/2020 in all areas
-
*headdesk* I swear, threads about justified criticism always get derailed and mutilated and twisted until the original complaint is no longer even recognizeable. Marxism, now? Really?2 points
-
2 points
-
Anyone played with this bad boy? Your thoughts? Does it have much more to offer than Turbulence FD or Xparticles in terms of real-time pyros?1 point
-
It's hard enough being a pro. I have decades of experience trying : )1 point
-
That's why I just watch the Monty Python videos and not read the comments. ...always happy to spend a few moments in "Spamalot!" Dave1 point
-
Then I am sorry for the misunderstanding, my english is limited and therefor it requires a bit of good will by the reader 🙂1 point
-
i don't think i know a single professional who wouldn't say 3D is also their hobby. so i think the general needs and approaches are not that different in the end. the main difference i see is that the professional HAS to learn to be efficient, the pure hobbyist can afford to choose not to. of course that usually means if there's a shortcut available, you usually take it to be more efficient. but i think the same rule applies to hobbyists that are primarily creators, opposed to the hobbyists that are primarily gear-heads. with gear-heads i mean techies that never actually really create anything, who just love to play with the software. if your hobby is creating short films for instance, and all you want is to finish that thing, you don't care if it's done the good or the bad way, the most important thing is that it looks good and it gets out there. for them the needs and behaviours are pretty much identical to those of a professional. i started out as a hobbyist, i wanted to get sh** done as badly as a hobbyist as i want to get sh** done as a professional.1 point
-
It's an interesting question, as Fastbeen mentions, alot of depends on your client base or the studio your working at. I often to listen to similar debates on a youtube channel called 'artcafe', hosted by Maciej Kuciara, a concept artist whom has worked on numerous hollywood productions. His argument often talks about kit bashing (painting over photo reference) in concept art, and wether or not that is cheating. (Not the main focus of his channel but often comes up in conversation with the guest artist). He states that, as long as you have an understanding of the fundamentals, then it's not a problem. If the client wants to see the chareacter from another viewpoint, you know enough about drawing to re-construct the character as requested. He often talks of the 'old days' when kit bashing was frowned upon and seen as cheating, where-as today, with deadlines becomoing ever shorter, kitbashing is the norm. For me, working as a freelancer, I think that when comes down getting paid for the work you take on, then use whatever you can to keep the client happy. I use personal projects to challenge myself and learn from, then I intergrate/adapt those skills when on a commercial job down the lne. In my experience, the client's main concern is that it's done on time and on budget, and looks or excees what they envisioned.1 point
-
As a professional it all depends. They might say you have to work with this software or that and that is why you are forced to use Adobe or something else you normally wouldn't. You also have time deadlines which makes you make it faster rater than better. You push yourself to find ways to be faster and faster. If it is ok with the client to use Action Essentials and it's faster that is the way to go. If there is extra time maybe change out some explosions you didn't like so much with a better one that was 3D rendered yourself. If using something like Quad Remesher does a good enough mesh for the render it can save a ton of time. If the auto UV works that saves a ton of time. Even when I work on some hobby project I find myself wanting to work as fast as possible, so I can get it done. If I never get anything done because you work too slow than I feel like I'm not doing anything as an artist even if I'm leaning a lot. Finishing a project 2x, both times as fast as I can finish them, seems to be more beneficial with learning and gratification than never finishing anything.1 point
-
PAul, thnka you for your reply. I agree about fiddling is wastd tme, so I"m resurrecting TFD, which I sidelined a while ago. May even buy your course series on it! regards, David1 point
-
Point level animations are always translational. Polygons do not have a full matrix to determine its coordinate systems, but are defined only through the positions of their points, which again are defined through their relative position to the object's coordinate system. If you want rotation, you may either make the rotating part of the object a separate object and use the object's coordinates, or you employ PoseMorph which allows for rotational morphs.1 point
-
YEAH, rasterising that layer worked as well.. anyways thanks alot guyss for helping1 point
-
Ah yes - if it was a cached alembic that is something we would have needed to know from the get-go 🙂 No need to upload now you found the problem, and glad you're sorted... CBR1 point
-
That would be great !! I need to buy a new microphone and I have a rule I cannot buy anything for my C4D work unless it pays for itself. As a single parent my priority is food on the table then rent... sparks, gas etc. I would love to go professional in CGI then I can excuse my self and purchase what kit I want as it becomes the provider..putting food on the table. That is a dream / plan I have but to go pro needs some serious kit upgrade. I need at least a workstation running as a dedicated CGI box at present having just this box ( 6 core I7 3630 K )means it gets tied up for hours on something that more often than not just gets binned. If I could guarantee my CGI pulling in say £200 a month that would be sweet..£100 a month to pay for kit / software and £100 on drugs. Then I can step up a grade and pay for all those wild women I dream of1 point
-
Those " Pros" that switch to free Blender..will they pass on their savings in production costs to their established clients? Will they F........... Actually thinking about it...Marx would love this topic. There is no "Middle Class" there are only The Workers and those who own the means of production. Blender is a pure example of Software Socialism / Anarchy...but what would he have to say about those who gain profit from paid extensions/ plugins to blender ? If the only app was Blender the paid for plugin developers would own the means of production for those niches.. If the plugin developers were a cooperative ? If the plugin developer was a sole trader ?There is a Doctorate to be had here..........1 point
-
BB8 Roll-It I made it a bit jerky so the head would wobble 😀1 point
-
My agent asked me to make a simple, fun animation. 'Something with an astronaut' was the complete and very detailed briefing.. =D So I made him this: Agent very happy now! ^^1 point
-
1 point
-
I mean, it's really easy to focus just on the keys you want to...I can't think of how they could make that any easier...1 point
-
I often use the F-curve in c4d, i also used it in 3dsmax and blender, they all look the same to me. I wander which software you comparing it with?1 point
-
Go into the material where you've loaded the sequence of images and under the Animation tab, change the Range Start parameter the frame you require it to start on. You've put this question in Xpresso/Python Scripting, so if you want to use either, you just need to access this parameter and do what you need to do programmatically. Edit: To add to the above, the frame it uses prior to the start frame is the first frame of your sequence, so you may need to add a single frame at the beginning that looks the way you want for the frames before it begins if it's not blank.1 point