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  1. everfresh

    everfresh

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  2. dast

    dast

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  3. Cerbera

    Cerbera

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  4. jacobite

    jacobite

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Popular Content

Showing content with the highest reputation on 12/27/2020 in all areas

  1. thanks guys... here’s another one i just finished, merry christmas!
    2 points
  2. a project i finished last weekend. may not look like c4d, but everything except for a few frame by frame animated particles and smears it's entirely c4d. liquidity from everfresh on Vimeo.
    1 point
  3. Thanks guys. That's given me some good info to base a selection on. Time to see if there are any demo versions I suppose.
    1 point
  4. Having used both Octane for years and Redshift for a while now, it really depends on what you want to do exactly. As @Cerbera already said, it's very easy to get very good looking results with Octane. In fact, you can add a sphere and an HDRI in Octane, put a material on it and it already looks photorealistic. The settings you can make are very barebones, 90% of the time you can go with default render settings (apart from switching between Direct Lighting and full Path Tracing depending on the scene). However, for me Octane was pretty annoying to work with due to numerous reasons. Yes, it likes to crash although when I still worked with it I managed to reduce the crashes by not using two GPUs. I don't think it was an issue with the two GPUs in general but rather because I used a 2080 Super in combination with a 1060 at the time. Redshift is increadibly fast and if you're not after 100% photorealism and okay with learning how the render works (which takes some time) I would definitely recommend it. I've had it for a half a year now and I kid you not, it did not crash once even though I tried my hardest to get it to crash. The material system is more complex but way more flexible than Octanes but for basic PBR rendering the two don't differ much from each other. I have not worked with Arnold so I can't comment on that, but I've only heard good stuff about it. It does seem to be very technical though so if you just want fast results it's probably not the best idea. So in my mind: Octane if you want easy photorealism, especially for stuff like product shots Redshift if you value speed above everything else while not getting the easy photorealism Arnold seems to be kind of a combination of the two, although I'm pretty sure it will be slower
    1 point
  5. I'll pop that in System components / upgrades for now, which seems as good a place as any in our new, slightly pared-down / simplified categories... I don't have a great deal of experience with TPR's, but having worked with a lot of people over the years who use them I can offer an opinion. So, for me, Octane wins the day for ease of use vs quality of results, but crashes seem to be frequent, and even though support is good and resolutions are usually found, this can be annoying when project deadlines are looming. Redshift is not as quick and easy to work with, and takes generally more effort in setup and materials to get similar HQ results, but is ridiculously fast and almost never crashes. I don't have enough experience with the others you mentioned to comment. Lastly I will say this - make sure your UV mapping skills are up to scratch before you go TPR - having things properly unwrapped is much more necessary to TPR's than it is to the internal renderers. CBR
    1 point
  6. A long while ago I had uploaded a script, but cannot seem to locate it on the C4DCafé anymore. I cannot even locate the whole download section anymore ??? I tried to contact @Igor via PM, but the system mentions he cannot receive any messages (mailbox full maybe?), as such he will not even be notified by the trigger here. For your convenience I am uploading the script here ... (unzip the files into your scripts folder). Hope this helps. Points2Circle.zip
    1 point
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