No, boxcutter is exclusive to Blender, and is better boolean functionality than almost anything else. We don't have an equivalent in Cinema, but we do have the volume builder, which whilst working totlaly differently, can produce comparative results...
Of course there is no substitute for actual poly modelling skills, which don't rely on any cheats, splines, generators or helpers, and can model any object you have the time and patience to make, but these skills take years to develop, and I wouldn't call them quick or easy - however they remain the best, which is why it's worth making the effort to learn. If you can only model using splines and generators then you're gonna find the limitations of that fairly quickly.
CBR