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    U Render

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    Rectro

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    Cairyn

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Popular Content

Showing content with the highest reputation on 06/11/2021 in all areas

  1. From the album: CBR Model Wires

    © J Wood / Luminetrics

    1 point
  2. Think about this for a second. You have a live tracer that depends for its existence on the frames that went before. If you don't render those, then that data doesn't exist (to the renderer), which explains why the tracer can't just miraculously appear correctly for any 1 frame you choose to render. To make that possible you would have to render the entire animation to individual image sequence, or bake (cache) the animation. Baking is best done to Alembic by selecting the tracer only, r-clicking it in the OM, and using the Bake Alembic option. You can also use Bake Alembic and delete to remove your original tracer at the same time, but you should probably keep that in case you need to go back to it and alter settings. However, if you do let it remain, you will have to take it out of the sweep or it will act as a rail for the baked tracer, and break it. But now you can render any frame or range of frames, and all should work. For your general information, there is also some incorrect ordering in the Object Manager, which may not be the direct cause of the issue, but certainly doesn't help. You may not be aware that Cinema scans the OM downwards from the top. So first it encounters a sweep containing a tracer that refers to a matrix the scene doesn't know about because it hasn't reached it in the OM scan yet. So the Matrix should always be BEFORE (or rather I should say ABOVE) the tracer in the hierarchy. CBR
    1 point
  3. From the album: Renders

    This model is from Sketchfab (artist: minghauLoh), rendered with U-RENDER fully integrated in Cinema 4D. The countdown has started... On June, 15th we'll release the newest version of U-RENDER with a lot of exciting improvements! Stay tuned!
    1 point
  4. Hi. Welcome to Core4D, you have come to the right place, loads of cool knowledgeable people here. Dan
    1 point
  5. You're in the perfect place for it 🙂 Enjoy ! CBR
    1 point
  6. 1 point
  7. From the album: Renders

    Created by: Enecao Corleone https://www.behance.net/enecao
    1 point
  8. Please format your code properly with the forum functionality. (This may help me to understand why you choose such an unusual sequence of statements for your code.) Anyway: Why do you want to open a website from an XPresso tag? XPresso is executed every time when the scene is evaluated. You'd get as many open websites as you get dialogs at the moment. This will kill your browser. I do not understand the rest of your questions. User data should appear in the respective object's ports. The ID of user data depends on the object and is automatically assigned by C4D. What do you mean by boolean interface? For what? Where? In which context? Switched version what? Are you still talking about XPresso at all?
    1 point
  9. 1 point
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