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  1. kbar

    kbar

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    DasFrodo

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  3. Cairyn

    Cairyn

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    3D-Pangel

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Popular Content

Showing content with the highest reputation on 07/02/2021 in all areas

  1. Indie License. I know it's not going to happen, but that's literally the only thing I want.
    2 points
  2. Also Terragen and World Machine. I have often thought of making something like this myself but the competition is steep. I think Frank has done an incredible job. And with the backing of it now being part Insydium I think this has a great future. Would be so much fun working on a plugin like this. No end to the number of features you can add.
    2 points
  3. I was pretty deeply involved with the beta testing of Terraform (T4D) before it was sold to Insydium. I'm looking forward to seeing what they've done with it. Yes the competition is steep in landscape generation tools - DEM Earth, Worldcreator, Gaea, Houdini, etc etc. but to be fair I think T4D has it's niche. It's a lower cost, simpler product that can build 'realistic enough' landscapes quickly and easily. It integrates perfectly with C4D features such as fields and It's very art directable. The one key area it was missing was hydraulic erosion. I'll be interested to see how well the Insydium system works.
    1 point
  4. This is the rope with only 500 guides... Same rope with 20 000 guides - this is the same amount of hairs! Triple the amount of hair...
    1 point
  5. If you change your sweep to an editable object, you'll notice that all the normals are the wrong way round (I'm not checking why...). So the hairs are growing through the object and are visible on the other side. If you zoom in, you will see that the guides are a big mess. I inverted the normals, increased the guides to 2600, and tripled the amount of hair for the above result (no Redshift, so don't throw tomatoes at me...)
    1 point
  6. Hi Try setting the hair roots to Polygon Area
    1 point
  7. One thing which I like about Otoy is how they partner with key plugin developers. They do have a "subscription" bundle where for about $480 USD a year you get Octane, Embergen and World Creator. While certainly attractive, my disdain for subscriptions of all types forced me to really look into what the costs are in comparison to purchasing the software rather than leasing it. In comparison, the cost to purchase Octane is about $700 with a $200 annual upgrade cost. The cost to purchase World Creator is $289 (for Windows). There is not that much information on the cost to purchase annual maintenance for World Creator other than a reference in the FAQ section that it will be 50% of the purchase price - or $144.50. Embergen follows a "lease to own" model (which I wish Maxon would consider) for $240/year for the hobbyist that decreases to $144/year in year 3. So to own all these separately would cost ($700 + $289 + 240) or $1229 in your first year and cost ($200 + $144 + $144.50) $488.50/year if you wanted to stay current. So you pay $749 more in your first year to buy everything rather than leasing ($1229 vs. $480) and then $8.5 more each year ($488 vs $480) over a subscription cost to stay current. Nevertheless, the moral of the story is that in some cases subscriptions look more attractive than perpetual licenses....but you still do not OWN the software. Here the differences are not that great between the two and they could change over time as prices change. The BIG difference being that with subscriptions you have no choice but to continue subscribing should subscription prices increases if you want to still use the software. With perpetual licenses you do have a choice if maintenance fees increase. For an additional $8.5 a month, it may be worth NOT jumping on that bundle. Dave
    1 point
  8. Ah, thanks for this, CBR! My mouse's middle button is actually a "physical" toggle for the wheel to spin freely or in steps. Dumb and annoying. Screws me on so many apps! So I assign that command you reminded me of to a thumb button like before. 🙂 Thanks for the help CBR!!
    1 point
  9. I had a 90s flashback to when I first bought Bryce3D. That was the coolest thing I had ever seen. I was into the game Myst and had ideas of creating my own world like that. In fact, I think one of those renders is almost complete so I'll post it here when it's done.
    1 point
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