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zedreal

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  1. oh man. Thankyou. Wasted hours trying to find a way. Pity there isn't a straightforward Python solution though.
  2. Hey, So I've been following this excellent tutorial from HelloLux... https://helloluxx.com/tutorials/spline-points-to-clones/ To link splines between clones, which is working great! However, I'm want to turn the splines into polys with a sweep nurbs object - but If I make the spline a child of a sweep object, the whole thing stops working! I've been trying everything: GetDown(), GetNext() but nothing seems to work. How do I continue to reference the spline clones if they are not the first child of the cloner, but the second child of a clone (ie. a sweep object in this case)? I've also tried Instancing the splines or using a MoSpline & no joy. I'm probs missing something basic 7 dumb. Any Python geniuses out there? P connect clones.c4d
  3. Hey Deck, Thanks for replying. I'm trying to replace the recessed ceiling lights with a new product, the 360 image was an export from some software called 'Matterport', so I'm not sure how accurate it is. I've had a go at doing it by eye and it's so close, but still a bit off... I think I'm just going to have to fudge it. P
  4. Is there any advantage to using CubeMaps instead of equirectangular? - Like is there a lens distortion which is preventing me from matching. I feel like this should be easy! P
  5. I can't believe I'm having to ask this... but how the heck do you camera match a 360 image?! So I have an interior 360 photo, which I have on a Sky object. I also have the architects plan of the same interior (I need to replace the lights in the ceiling). No matter what I do I cannot get plans to match the image. All the work flows / tutorials are either camera tracking 360 video (this is a still, not a video, so there is no movement walking through the space) or how to export to 360. Any ideas or pointers? P
  6. So, I've done a camera calibration for a room and added in some elements & everything looks great. But when I take it into After Effects through either Cineware or .aec it's completely off. After much faffing around I think I've narrowed the issue down to the Film Offset in the camera. Can anyone explain what the hell this is for, and how to counteract it in AE?! It's driving me screaming mental. I think there is a solution here... https://forums.cgsociety.org/t/camera-offset-not-included-in-aec-file/1441688 but the links are broken. P
  7. I'm going round in circles trying to figure how to make one object 'LookAt' another object, or a specified point, in Python. Kind of like a target tag - but without adding a target tag! Anyone gone any pointers before I go bonkers? Cheers P
  8. OMG. I feel like such a dunce. It seems so obvious now! Thanks so much. these work like a charm. P
  9. Amazing Jed, That totally does what I need! I was also trying a method where I use a circular spline as a source object for a mograph clone, and then animate the offset through an xpresso 'Time/frame' node. But this produces weird results when I animate the speed. If you see the attached example; when I increase the speed the clone crazy speeds up during the value change and then settles down to the new value, then when I change the speed back down, the clone goes in reverse during the value change. Is there a simple explanation why this is so? P Orbit.c4d
  10. What happened to the file? I could really use it right now! I'm trying to speed up & slow down an align to spline on a circular spline (like an orbit). The issue is when you're changing the speed value, the object speeds up unpredictably during the change in value then settles down again. Cheers. P
  11. Hey Kalugin, I can't seem to get this script to work. I can get it to work on a single spline, but I'm trying to import a batch of CSV's. If I select the 'Import all files in the directory' it won't let me select a folder. If I try and select just the top file (thinking it would then select every other file) it does nothing. Do you have any ideas what's going on?! Cheers P
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