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Petematul

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Profile Information

  • First Name
    Pete
  • Last Name
    Matulavich

HW | SW Information

  • OS
    10.13.2
  • GPU
    Intel 3.2 GHz Xeon W

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Petematul's Achievements

  1. Thanks! Much appreciated! Having another mental lapse this morning.
  2. Isn't it possible to change the viewport views, like changing the right view to left, or the top view to bottom, etc?
  3. One quick question, what does the attractor do? I deleted it and nothing seemed to change.
  4. Very cool, HAPPYPOLYGON! It's going to take some time to wrap my head around this. Amazing you could knock this out so quickly. Thanks!
  5. Hadn't thought of Mograph. I was only using particles because it was quick to create a sphere randomly filled with balls. I need to create a nucleus in two parts, so that it will break apart when it is struck by a loose neutron. With the particle approach I was using two emitters, one emitting red balls, and the other emitting white balls. Those two emitters would fill a hemisphere. Another two would fill the other hemisphere. Would MoGraph work better? Can you give me a tip on how to start?
  6. Duh, well there it is, right in front of my nose, "Bake Particles" at the bottom of the simulation menu. Sorry.
  7. I created an atom nucleus by emitting a bunch of red and white balls into a larger invisible sphere. I now want to delete the large invisible sphere so that I can manipulate the individual balls like, jiggling them and having a few fly off into space. I know you can bake deformers by using the Current State to Object Command under Mesh/Conversions, but what about particles? Can they be "baked" in a similar way? Otherwise, I'm stuck building the atom, ball by ball. Doable, but a lot trickier than it looks. Thoughts?
  8. Thanks, guys! I see, now. The trick is NOT to click ON the keyframe (which is what I kept doing) but the area before the first one and the area after the last one. Actually I had tried that, too, but when the keyframes didn't highlight at first, I gave up too soon.
  9. Isn't there a way to select multiple keyframes in the C4D timeline? I've tried multiple keys with no luck. I'm talking about the main timeline under the viewport.
  10. You might be right. The second file saved has an A in front of its name. That is, if one is titled "Test", the second file will be called "A_Test". I assume the A is for Alpha, and I think C4D keeps wanting to make a Separate Alpha, even though I don't tick "Separate Alpha" as an option. I think it's a bug. In fact, I can't even select "Separate Alpha" in the options. It's permanently grayed out. C4d insists on giving it to me whether I want it or not. No I don't see it rendering twice, and, yes, I can just delete it, so not a huge issue, just a nuisance.
  11. Thanks! Much appreciated. And good to know about the Insydium Bridge. I wonder if this will enable me to use early versions of X-Particles on R20.
  12. Thanks, JED, I'll give that a try!
  13. Anyone got any leads on a plugin or preset that will make arrows and arrowheads? The Arrowmaker plug-in appears to have ended with R19 and Arrow Tool Kit doesn't seem to be around anymore.
  14. I'm wondering that myself. Would someone mind rendering out a simple ProRes 4444 file with alpha ticked but SEPARATE ALPHA UNTICKED) and let me know if they end up with two movies.
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