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ahven

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Posts posted by ahven

  1. 13 hours ago, gkdogg said:


    Thank you for the help. 

    I can not seem to get it working, my Xpresso skills from 0 to 10 is -1. Very annoying! 

    I need a more detailed progress description - but I fully understand that this is something you don't want to spend your time on. 

    I am in no way a specialist in xpresso I just know some basics. Why not ask Tony Barone at Creativecow? I hope you find the answer.

  2. 5 minutes ago, Igor said:

    All these automation things in the end serves more to corporations as they don't need human power to do stuff and little to none to those who are trying to master something. Seems like hand made things will become things of the past in the name of the profits. Nothing new I guess. 

    Yes I totally agree. Perhaps some automation could make some private company stuff easier too.

  3. 5 hours ago, kbar said:

     

    I am not personally seeing any development jobs being taken away by AI. But when you start to think of a new idea for a product you do have to seriously consider what the best approach would be now. Whether you go for the algorithmic approach and develop it based on the well defined knowledge, research and logic, or if you instead should see if there is a large data set that you could instead create a model, using machine learning, that would be able to produce a "good enough" result instead. 

     

    Most recently I have been thinking about painting software for creating new materials and textures etc... and it almost makes no sense now to do it the "old" way and instead create a model based on real world photos and have it generate the texture you want. The creative feeling of painting is what I enjoy, but if you are after an end result for a production then getting to the end result as fast as you can is more desirable. And this will eventually apply to many cases in 3D, as shown by the work Nvidia are doing right now. I should probably start focusing on tools and workflows to integrate GANS into C4D.

     

    This site here is absolutely nuts. https://thispersondoesnotexist.com/  Just keep refreshing the page for new generated faces.

     

    Some face results seem to be distorted. Very interesting.

    I disagree that AI is not taking peoples jobs. There has been even more self service points on my town in few years than before. Let´s say it is not "the AI" but generally the digitalization progress culture which is the same root of job loss. More money for mega corporations.

  4. On 8/10/2021 at 10:41 AM, DasFrodo said:

    Well in the end the users decide what they want to talk about. You can try moderating everything and completely removing certain topics but at some point all you're going to do is alienate and piss off your users.

     

    People want to rage about stuff that frustrates them and I personally see nothing wrong with it.

    Yes ranting is ok but may be done in off topic area. Users should focus on art instead.

    This c4dcore ex c4dcafe has good moderation but also good folks imho.

  5. 14 hours ago, imashination said:

    cgsociety / cgtalk should be studied in university classes as a lesson on how to destroy a perfectly functioning community.

    Indeed. Forums should focus more on art and how to run challenges and not gossip about what is wrong with industry.

    Industry may have changed but computer graphics has gained a lot of new techniques and ideas to share.

    Still focus in gossip about GPU prices because that is very important for arts sake.

  6. 6 hours ago, srek said:

    Ehm, no. Artstation is what CG Society was 15 years ago.
    They were actually funded by the same guy, Leonard Teo. CG Society was funded with the focus on creating a forums community, Artstation with the goal of showcasing. CG Society was sold several years ago and is currently effectively dead. I was a moderator there for well over a decade before the site turned toxic and useless.
     

    Oh really? That is nice to know. Yes I know the discussion went off the rails.

    It has a portfolio section that is quite useful for me at least. It was best forum when there was lighting challenges. Perhaps I post there for the sake of nostalgy. I am very old member and joined in 2003. CGSociety was established in 2001. The atmosphere is not the same I agree. 

     

    I browsed new art community named Trojan Horse was a Unicorn. Spotted same guy here:

    https://www.trojan-unicorn.com/gatherings/knights/leonard-teo/thu-gathering-montreal-2018

  7. 15 hours ago, Dez said:

    Curious to be someone who didn't take Cinema R16 and went to Blender 2.76, but didn't take Blender 2.9 and went back to Cinema S24.
    I see Cinema4D is coming. No, guys, not Blender 3. There's a lot of buzz around it, but no-no, success is coming to Cinema 4D.

    Just wish Maxon would increase the speed of the system.

    I totally agree. Leading artists are using Cinema 4D because it is an industry standard. Blender is really not an industry standard but a good software for game devs and indies though.

  8. On 6/17/2021 at 8:23 AM, Icecaveman said:

     

    With your extensive use of Blender to find free models and all...how can your critique of the UI have any credibility?

     

    It doesn't.  Your assessment is of no more value than my superficial assessment of the Maya UI.

     

    A UI can only be fairly judged after at least a few hundred hours of general use...approached with an open mind.

     I only use it for this purpose at the moment to find free content.

    I understand that you have more technical background and therefore your focus on things might be different.

    My critique for UI is for the tabs. I only do not like the idea that user have to change modes to work with the project.

    It is just very inefficient workflow or there is no workflow at all. UI should have the same window system with less

    modes then it is efficient. Just like in Cinema 4D. You have a default mode, modeling mode, texturing and sculpting modes.

    Not more. More is just a scam to lose a deadline. Keep it tighter to work efficient. The more tools you have the less time

    you have. Blender is for dabblers and good for game developers.

    Not very good software for serious archviz company or motion graphics. 

    I have archviz company and make some animations for 80€/ hour

    and have no time to dabble with interface.

     

    As a 3d-generalist artist and use tools that are best for certain purposes.

    Blender unfortunately does not suit for me as full professional 3d-production pipeline because it is too slow for me to use.

     

    I use Blender 3d-models to create graphics for computer magazine in Cinema 4D + Photoshop.

    Sometimes you have publishing deadlines when you do not have time to model from the scratch.

    Then for example Blendswap is a good place to find Blender models.

    Such as this: https://ahven.cgsociety.org/jnc2/robot-priestess

     

    I have found only one youtube tutorial Blender for Cinema 4D artists by Helge Maus that explains how UI works.

    He is a special guy who is not limited by any constraints of any software but that is very rare.

     

    This is a Cinema 4D users forum so I should not be concentrating too much on Blender.

    Just my 2 cents.

     

     

     

  9. I have used Blender to find free models. Actually I have used it for liquid simulation too. Archviz projects often needs vray and corona so why bother to use Blender that even does not have sunlight expression that is basic tool in all archviz. I someone tells that gui is elegant in Blender let me laugh. 

  10. 39 minutes ago, Jops said:

    It is correct that every student can get a free c4d license for its private computer. But for the installation on computer pools of schools and universities things are a bit different. Depending on how long you plan to give c4d courses the installation on these pools might be free  or cost some hundred bucks per computer.

    Yes sure. Free student version works as an advertisement gateway for schools. Students can first test Cinema 4D on their personal computer.

  11. On 3/31/2021 at 12:39 PM, DasFrodo said:

    MAXON has a totally free student version

    That is very nice to know. I got one request about teaching 3d basics with Blender but as hardcore Cinema 4D enthusiast I was like that "I like only to teach Cinema 4D".

    But on the other hand I could pick up Blender and teach how to model a teacup or dice that is very beginner level.

    I felt that some private schools do not afford anything but blender. Of course this is also a wise move from MAXON because otherwise students will choose free software over expensive. 

    https://www.MAXON.net/en/article/MAXON-one-subscription-now-available-to-students

  12. 2 minutes ago, DasFrodo said:

    I've used Redshift, V-Ray, Corona, Cycles, Standard, Physical and Octane at this point. V-Ray was a while back but Redshift is by far my favorite engine to work with. It's fast as hell, stable (basically never crashes) and affordable. You also get Plugins for every app they have available with one purchase. And it's perpetual.

    Cool I got to check it out! Never liked anything that says pre render cache when producing 3d-animations.

  13. 1 minute ago, DasFrodo said:

     

    Yes, you can. Unfortunately that doesn't change the fact that Corona generally takes way, way longer to render out the "same" image due to it being CPU based and "unbiased".

     

    I've worked with both for a while now and I use Redshift every time I need something fast. If I have time and image quality is the #1 concern I use Corona.

     

    Just yesterday I had some time to test out animation cache in Corona renderer. I agree it is bit awkward if you need to render something and have some preview ready for client. I use Corona for still images only at the moment. Perhaps I could check out Redshift too. There was a nice demo in Videocopilot that got me interested in Reshift on a first place. 

     

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