Ill preface by saying I am running Win 10 X64, i7-6700k CPU with a GTX 960 GPU and 32GB of DDR4 Ram
So, I have attached the simplest of C4D Projects... two cubes, one subtracted from the other inside a volume builder and volume mesher.
Two concerns... even on my PC which i think is fairly capable and modern... JUST doing a two object operation with volumes makes moving the inner subtracted cube move very slowly in the viewport, if i add another or two.. I start getting wireframes in the viewport and the cubes are almost impossible to move without slowing to a stop.
What good are volumes, if just subtracting a cube or two from another makes the project almost unusable?.. How could I possibly do any kind of job using volumes as a workflow if even in THE most simple example the project becomes so slow I cant even work on it.
Second question... I added two different materials to the two cubes in the scene... neither of which are being applied to the specific cubes..
How do u apply materials to different objects inside the volume?
Id love for someone to make me see what I'm doing wrong here... as I love the concept of volumes but apparently, as far as I can see I may need a Supercomputer to use them.
TIA !
Builder.zip