Hey there, I'm wondering if there's a way to bake down the animation on these elements? I've attached the file. There are actually 2 elements I'd like to bake down.
The first one is musical notes in a Cloner that are being generated by an Emitter. They're emitting along a spline (using a Field Force), and they also have a wiggle from a Vibrate tag. The guide spline is also wiggling/deforming using a Random Effector. I've tried exporting an FBX and ABC, and also making the cloner editable, but it's not working. Failing that, is there a way to make each clone's movement posterized so they move on 2's? The Track Modifier also seems to do nothing when I set it to Posterize.
Also, I'd like to either bake down or posterize the movement of some cylinders (a musical staff) that are moving along the same spline using a Spline Wrap. I can posterize the offset of the cylinders, but not the slow distortion that's caused by the Random Effector. Thanks very much!
Cloner to bake.c4d