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msandner

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    Mikkel
  • Last Name
    Sandner

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    Windows
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    Intel

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  1. Hi, Does anyone know if I can define how many times an object appears in a cloner? Lets say I have 100 clones of numbers 1-10. I only want the numbers 1-9 to appear once and the rest should be number 10 objects. Any help would be appreciated. Thanks!
  2. Hi, I have imported an animated character as alembic in c4d but I would just need to use the lower part of the body. Is it possible to delete all the unnecessary polygons and keep the animation? If I make the alembic model editable I am able to access polygon mode with the animation still there. I can also delete a few polygons but at some point, the animation won't work anymore. Any suggestions? Cheers!
  3. Hi, I have a character where I am cloning objects to the polygon center. That's all good. But I want to offset part of the clones attached to the character and then hide the rest of the clones so only the clones being triggered by the field are visible. When I am using the visibility option in the effector it only isolates some om the clones. What I am after is to isolate the clones even if they are just slightly being triggered by the effector I have attached a test file that illustrates my problem. Any suggestions how to do this? Isolate_clones.c4d
  4. Hi, I am using a free script for C4D called Fit to polygon: https://www.mustaphafersaoui.fr/fit-polygon-tool/ Everything works perfect, except the image I apply/fit to each polygon is not rotated the same way. Would anyone know if it is possible to rotate all the uv's so each image are pointing the same direction? Please find attached test file. Thanks! Mikkel Align_uv_rotation_01.c4d
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