@kweso I'm working on a plugin that takes animated 3d skeleton fbx files and preserves the 3d transformations in After effects with a 2d flatten option via the toComp() expression, on the Idea that I can then just parent some character layers in 2d or 3d (or an option for a bit of both) and have some mocap animation available in AE.
As far as the mixing goes, I'm basically just trying to streamline the whole effort as opposed to running a python script in c4d, generating the tags, then switching to an additional JS script in after effects. I mostly have the whole thing working, (minus figuring out a way to automate the extract button on the Cineware plugin, Any ideas?) but feel like I need to make into one dialog for peace of mind haha.