👋 This post originated in another thread but the challenge/problem has changed.
I asked this question on the ciniversery forum, The moderator had some great suggestions and shared his set up.
He made a material in C4D nodes, I made a Redshift material in the shader graph based on his node structure. The current set up is using User data on six separate polygon objects. Then their inside of a null then that is in a Cloner. His set up had no dynamics, Mine does.... the cloner object breaks apart, which I don't want.
I want to keep the cloner with the user data and the dynamics. I thought a connect object would work, but it does not.
My original problem was that I couldn't figure out how to camera project over multiple materials. This seems to be fixed, but now I can’t seem to figure out how to keep the parts of the cassette stay together.
Is there a way to keep the separate sections of the cassette tape (in the cloner) together and not break apart?
Scene file link below:
https://www.dropbox.com/t/TaHwP7Wz9GwQJJ7c
Thanks in advance!
Catnap