Jump to content

stepahneFont

Limited Member
  • Posts

    71
  • Joined

  • Last visited

About stepahneFont

  • Birthday 07/30/1977

Profile Information

  • First Name
    Stephane
  • Last Name
    Fontanel
  • Location
    Paris

HW | SW Information

  • Renderer
    Arnold
  • OS
    Mac + Window
  • CPU
    3,5 Ghz 6-Core Intel Xeon E5 + 3,60 Ghz - Intel Core i9-9900K - 8-Core
  • GPU
    AMD FirePro D500 3072 Mo + NVIDIA GeForce RTX 3060 - 12 GB

Recent Profile Visitors

1,233 profile views

stepahneFont's Achievements

Contributor

Contributor (5/14)

  • Reacting Well Rare
  • Dedicated Rare
  • First Post Rare
  • Collaborator Rare
  • Conversation Starter Rare

Recent Badges

4

Reputation

  1. Ok thank you for your answer, that was what I was wondering… I will search in this way.
  2. Hello, Could you help me explain how to add the notion of collision to a "random" effector so that my cubes collide without that get into it? Thank you in advance for your answers mo-simulation-01.c4d
  3. Hi Cerbera. Thanks for your answer, now it works.
  4. Hello everyone, I'm trying to animate a random selection of points but can't find how to do it. I tried adding a random bitmap effector but nothing seems to move? Do you have a lead or two for me? Thanks random-selection-points-animation-01.c4d
  5. I had already done a test before trying with a cloner. Thanks 😉
  6. One last question… I am now trying to clone the small spheres, but I have a strange result, am I forgetting something? rotating sphere CBR 03.c4d
  7. I had however looked in this direction without arriving at your result. Many thanks Cerbera for the time for the explanation; I understand better now how to go about it. 😀
  8. Hello, I'm looking for a way to make a small sphere roll over a big sphere randomly. I have tried many things with no conclusive result. Does anyone have a lead for me? Thanks in advance
  9. Ok, thank you for your answers. Here is what I would like to do: For example, I have a folder that contains 100 3D objects. In Cinema 4D: Open the file named "...-001" from the "choice of folder" folder Perform this action: Use the following parameters press the "execute" button Once the operation is done: Save the file in this folder "choice of folder" close file Open the file named "...-001" from the "choice of folder" folder Perform this action: Use the following parameters press the "execute" button Once the operation is done: Save the file in this folder "choice of folder" close file etc… I bought Mike Udin's "Batch processor" plugin which seemed to me suitable for this kind of task. Unfortunately it seems that you have to code a bit to add this type of function… Here's what I'm looking to do if someone has a lead, I'm interested 😉
  10. Hi Cerbera, Thank you for your answer, I just found the solution! In fact I wanted to select only certain objects in a somewhat random way. I had success by soloing the objects and then using a selection tool. Thanks
  11. Thank you for your answer. Yes Keppn, that's what I would like to do. Automatically perform actions on several files as in photoshop.
  12. Hello, Is there a way to perform actions on a file folder, a bit like photoshop? I know it must be possible in Python but I'm not a coder... Maybe there is a plugin? Thank you for your answers
  13. Hello, Does anyone know how to make a selection of objects with field? Not on clone, juste on objects... Thank you in advance for your answers.
  14. Great, thank you, I had not found the solution… It is indeed very simple
  15. Hello everyone, I have several objects inside a "fracture" but I can't find how to select one of these objects from the viewport. Does anyone know how to do it? Thanks
×
×
  • Create New...

Copyright Core 4D © 2023 Powered by Invision Community