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Lonchaney

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  1. Lonchaney's post in importing obj and mtl files was marked as the answer   
    I believe this function has been broken since R25. Mtl files load fine in R19-R23. You may have to load each texture into the color channel manually.
  2. Lonchaney's post in Strange 'shadows' appearing at certain camera angles was marked as the answer   
    There appears to be an issue with the "bump2d" node in the Front Cover and Spine materials. Try changing the inputs to "Bump height" and see how that looks.
  3. Lonchaney's post in Baking an animated Metaball was marked as the answer   
    As mentioned by JOOLSD in the post above this is a Unity limitation and not the fault of C4D. Unity does not know what to do with point level animation without a plugin. Megafiers, in my opinion, is the best and works well in Unity especially for AR/VR work. 
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