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Delicostas

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    Konstantinos
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    Delikostas
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    Hamburg

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  1. Allright guys, it all make sense what you re writing. I was pretty sure it's a video compression thing. But i didn't come up with the idea of exporting the frame sequence and convert it to video. Will do.! Much appreciated..!!
  2. Hi guys, i came across a problem in the picture viewer. I am rendering an animation scene with around 1200 Frames. In my picture viewer everything looks ok after the rendering is finished. But when the mp4 is saved, the resolution is not that great. I want to get a smouth gradient as a backround Please look at the Attached FILE 2. This is what i see when i m saving an mp4 OR just a jpeg.. Render Settings: 4096x2160 72dpi 60fps Anyone knows why that happens? Thanks for any help!!
  3. Worked like a charm!! At first i forgot to turn on the transparency channels on the coloured materials. Thank you guys for all the help.
  4. Hello again, so i wanted to go with the Expresso solution. I am trying it, but it somehow doesn´ t work. I open an Expresso tag on a Null object, put the coloured materials there and the material with the transparency. I wire them like you did, but when i play with the master transparency, it doesn t reflect to the others as well. Could you please walk me through it? I am sending a screenshot as well, where i am trying to get it right.
  5. Thanks for the help guys. Briliant!! I ll definetely try both solutions and get back to this topic. Cheers Delicostas
  6. Hello there. I appreciate any help i ll get in this one. I have a bunch of materials in C4d V19 and i am working on an animation, where my object goes tranparent after a certain keyframe. So for this transition i just put a keyframe on the transparency of the material and everything works fine. My problem is that i have around 20 different materials for this object with different properties. At the moment i am copying the transparency keyframe to every material. Is there maybe a way to "combine" the materials in Cinema so that i only play with the keyframes in one transparency channel? The answer might be in front of me and i dont see it. (I was thinking to get the object UV Mapped and work on the texture, so that i only have one material in C4D. But unfortunately thats not an option at the moment) Thanks a lot for every help. Delicostas
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