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Image Comments posted by 3DKiwi
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Fabulous work :)
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Wonderful :)
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6 hours ago, Vector said:
would that be possible in c4d ?
Yes. Check out my Lego gallery here. Apart from the motorbikes it's all done in C4D.
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54 minutes ago, Vector said:
I'm curious as to how you created that gear on the real wheeles, looks really clean
Hours and hours of work. Bit of trial and error in some places until I was happy with the result. Usually plenty of N-Gons.
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4 hours ago, Keith said:
I'd love to know whether Modo is easier or just more intuitive than Cinema when modelling.
Both. The only things better in C4D are the Bevel tool and non destructive modelling i.e. splines with the likes of Extrude, Sweep etc.
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4 hours ago, Keith said:4 hours ago, Keith said:
I'd love to know whether Modo is easier or just more intuitive than Cinema when modelling.
Both. The only things better in C4D are the Bevel tool and non destructive modelling i.e. splines with the likes of Extrude
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1 hour ago, SIgor said:
I have great news for you. You dont have to learn Modo to do stuff like that. Nigel made most of lego stuff in Cinema 4D. ;)
Igor
Yeah all possible in C4D. This one was 25% approximately modelled with C4D. I then exported the parts to Modo.
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Thanks. Check out 3D Fluff's Architectural Interiors tutorial.
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Fabulous work
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Fabulous work.
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Wonderful. Reminds me of what Bryce can do.
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Wow!! C4D?
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Looks pretty convincing to me
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Fabulous work
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Thanks. I used the soft filter from the render settings to soften it. It didn't look right sharp.
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Fabulous work. Love your images
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Lego Technic Motorcycle
in Final Renders
Posted
mabad - I have 6 real Lego Technic motorcycles. Photo attached. 3 modelled so far. 3 to go. I can apply the decals to the real model now that I've scanned them and done my Modo version of it.
bezo - There is a "B" model motorcycle version that you can build, then if you have additional parts you make your own custom models. Mine, I've just built once and they will stay assembled forever. I had a great time with Lego when I was child as did my kids after me.
Generally Modo is quicker at modelling than Cinema 4D is. C4D's edge bevelling is superior although The Foundry have said they will be looking at the bevel tool. Modo's procedural polygon modelling is a game changer. A lot of my stuff starts off as a procedural model as it allows you to go back and change things.