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thanulee

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Everything posted by thanulee

  1. Hi, is there something equivalent in c4d as in 3dsmax "Edit poly" modifier? eg. I have an editable cube and i wanna extrude/bevel few polys non destructive. In 3dsmax u add edit poly, u extrude there and u can disable it anytime. And u can keep adding those modifiers as a stack and do various mesh operations. Any input appreciated. Thanks
  2. Hi, is that possible in c4d? Between all shorts of keyframes to copy just the easing type? there is a script for that in AE which is a life saver called "copy ease" and does exactly that. Let me know thanks!
  3. Heya, i think this works just about right :) thanks a lot !
  4. Hi, whats the similar tool in c4d? I wanna add multiple shapes on a line, as 3ds max works and blend between those shapes freely. Spline wrap can take only 1 object/shape right? And loft cant be on a path it just blends between shapes. Thoughts? thanks
  5. i all of a sudden after a format have a similar problem. I press launch browser and never opens! any clues? i installed it many times no issues..
  6. Also another question :D Can i use those scripts in R20 as they are, or u think i will have a problem? Thanks
  7. First time for me, i bought this year R20 studio for 1 pc. Quite pricey and i havent followed the upgrade system yet, havent calculated what it will cost me next year. It seems to me, since im doing lots of "big" jobs, that c4d's cost is affordable (for 1 person that uses it professionally). However, adding the cost of everything in order to stay in cg industry it turns out to be a lot of money for a small team like mine which is a 3-4 people office. Adding adobe cloud (which is the most essential suite for everyone), plus a lot of plugins to make c4d competitive to other 3d software, costs skyrocket each year. So if it was just c4d covering all needs of production would be fine. But seeing the bigger picture when u wanna be in this industry, i feel that c4d should be priced differently eg as houdini is affordable to a much bigger user base. Since competition among software is tough and there is no "1 tool for the job", prices should be lower imo.
  8. Thanks, haha. I dont know what fallout76 is about, my gaming era is over :)
  9. Thanks for the input, i dont want it to look sweeter though hehe. I have specific reference to what i am after :)
  10. Hi, an rnd for an upcoming project with octane renderer :) U can check some similar stuff here : https://www.behance.net/gallery/72236515/Le-chocolat Thanks!
  11. thanulee

    TD Master Class

    Hello! Is this set of tutorials? If yes, do i need scripting skills to attend those? thanks
  12. Great release! Fields possibilities are endless/ovdb on top of that/multiinstances! C4d stands up to its ground pretty well in terms of mograph and thats whats expected from the majority of c4d users. Cant wait to get my hands on!!! Big thanks to all MAXON team.
  13. Hey buddy, well i cant do stuff in max with same ease as in c4d (actually some of em not at all eg massive object manipulations like cloners etc). In c4d life is simple : stuff just work out of the box, doesnt crash unreasonably 10 times per day, lets u experiment on stuff rather than plain execute, is really artist friendly overall. and its also much more common used in my line of work which is mainly motion design. Also cause i just love octane implementation in there and xparticles/tfd. Plus no real features from version to version in 3ds max. Last but not least, awesome community and tones of resources!!
  14. Valid points there. The way I see it, is that if something doesnt suit u, u change it. Either a gf or a software :D If u are a hobbyist then yea, its annoying that u miss the tools from the software u love. If u are a professional though, thats another story and u need to adapt. Last 2 years i learned and applied to actual jobs (or tried to a degree) substance/nuke/octane/c4d/xparticles/tfd/realflow/world creator etc etc Ye it takes money sure. And it was/is rough i can tell u that. But the outcome of this research, is a lot more jobs, and a lot more money. I could easily say "i work on 3dsmax for 15 years no way i leave it now". Its the nature of this job that requires u to be on top of new technologies. Ye c4d might not be perfect, but its a great tool and im surprised reading people complaining about MAXON neglecting features :) I think it covers pretty much everything to a very good degree. Try autodesk for half of ur life and u ll understand where im coming from :D
  15. I strongly believe if u are into characters u should be looking at Maya, as whole industry is there. Is like if u wanna model u need to know Zbrush etc. There are industry standard softwares and despite our personal workflows or prefs, we need to tag along. I dont believe that the future is to have several programs; the situation was always like this. There is not one to rule em all :D Dont be afraid to jump on another ship imo if what u are using gives u troubles, even if that costs u at first, eventually its a win win for u. Cheers
  16. C4d as any other software, cant excel at everything. Imo mograph is the reason c4d is famous, and not modelling or char animation or any of traditional 3d stuff that other 3d softwares provide I also believe that u can not do anything in one software due to the complexity of 3d in general. Would be lovely to paint as in SP2 inside c4d, or to have booleans like Meshfusion etc but thats not possible and will never happen in a single software. C4d is strong on almost every aspect btw. That being said, the more i test c4d in production, the more i realise that is the only software i ever used that doesnt crash :) Being a 15 year old 3dsmax user, switching to c4d has been a breeze for me. I wouldnt mind if not a single feature was added, in order for multithread to be implemented (as its rumoured for R20). I think that inside c4d only thing can drag u down atm is performance and ur imagination and not its toolset which i find adequate for many many situations. Sure houdini is a beast atm, but its learning curve is not for everyone + the major difference i see with c4d is that u can use all ur system resources. Sure u need xparticles to do stuff, or TFD or tones of plugins, but realistically speaking check eg. AE: It needs tones of plugins to function to its potential. Long story short, i wish for a good performance boost in R20 plus an indie licence plan, that would help tones of freelancers to jump on board.
  17. thanulee

    Select parent

    Oh my bad, thanks a lot!
  18. thanulee

    Select parent

    Sorry to get back at this, but it gives me an unknown format error when i try run the script from that folder. I noticed its .pyp instead of .py, maybe its very old version of c4d scripting? thanks
  19. thanulee

    Select parent

    Hi, i need to setup a shortcut in a "select parent" command that c4d lacks. I saw it in a cineversity plugin but i dont have subscription there unfortunately. So is there a way to do this? thanks
  20. @bezo the script works perfect! It might be too much to ask so let me know: Would it be possible when i press the button to be able to see it in a different color? Like a toggle that is? thanks so much man u saved me tones of times already :)
  21. thanulee

    NightRun

    Cheers guys! I think another step would be houdini, after few years, but for now c4d is covering my needs greatly! And ofc i got tones to learn yet. I dont really miss max, only thing i d like to know is unwrap in c4d and im so bored to dive into it haha thanks again
  22. thanulee

    NightRun

    Hello, check out our latest work with c4d/octane. Its been since September that i decided to go to c4d after many years in 3ds max and i think i love this transition.
  23. Bezo i couldnt thank u more! cheers to all u in this forum, ur all very helpful !
  24. Hey one more question, can i put this as hud or with a shortcut of some short? thanks fellas
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