Hopefully someone here can help me out/point me in the right direction. I'm trying to rig up (if that's even the right way to do it) A moving light, like you'd see at a concert. The so there is a base, yoke, and head (which contains the light) all nested beneath each other, per the screen shot.
The goal being to toss em in a cloner (as below). From there I want to be able to fan the fixtures either pan (via the yoke) or tilt (via the head). The base should always stay parked in its original position. In the cloner you can change the per step off set to fan them, but the base of course rotates too. I guess I'm trying to figure out how to have that setting or an effector or something only fan the respective nested geometry, whether it's just the pan and it's nested children, or tilt and it's nested children. Thoughts?
Something like this but without the base of the fixture moving: (and ideally be able to do it with the tilt separately also)
So you can create looks like this:
Any help is appreciated!