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rochdale

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  • First Name
    steven
  • Last Name
    bell
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    UK

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    Mac

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  1. Hi, is there a simple way to exclude a visible light from the rendered alpha? Many thanks Steve Ive dropped an Object Buffer Tag onto everything which seems to work giving me an alpha for all the geo, i thought there might be something more elegant..?
  2. I wanted to use a displacement in the base layer, when I added another material tag it seems to cancel out the base layers displacement - like this (see attached) Projector test2.c4d
  3. Thanks for checing that for me Cerbera i'll have to find a work around. All the best Steve
  4. Hi, Im trying to position a piece of artwork on top of another using the Projector shader but the projector shader layer is solid so you cant see the underlying layer, anyone got an idea why or a solution? Thanks for any help. Steve Projector test.c4d
  5. Ive got around it by using a motion clip instead, still non the wiser as to why the point cache does this though.
  6. Hi, This has been driving me mad and i wonder if im making a rookie error... ive cached this walk cycle from Mixamo using the correction deformer and the point cache tag. (see attached porject) I want it to loop, whcih it does BUT it drops frame 23 from the original cycle. You can see f23 is there as you run the cycle but when it reaches the loop cycle it misses this frame creating a slight jump. (As an overview im using this as a particle in Xparticles.) If anyone can point out the problem to me i would be very greatful its driving me nuts! Cheers Steve walk_point cache.c4d
  7. I found a solve by moving infected particles into a new group then using a question to check how long a partilce had been in the new group, after say 75f it triggers a new action moving it into a new group which is no longer affected by the infectio obj.
  8. Ive used the Infectio object to create a spreading virus amongst bouncing dots but what i also need is each infected dot to 'recover' after a set number of frames after infection. my atached project achieves step 1 below but i need to figure out the next step - 1. White (healyth) dot collides with another Red (Infected) dot and becomes infected (red) 2. 100 frames after being infected the dot turns yellow and can no longer have its colour changed by colliding with infected red dots. Ive attached my project for reference, any help greatfully received. Thanks. Steve H21_01.c4d
  9. Hi, I need to make 2 animations that simulate the spread of a virus in a similar way to the live sim's featured a way down this article https://www.washingtonpost.com/graphics/2020/world/corona-simulator/?itid=sf_coronavirus 1. A red coloured particle bounces around hitting other blue particles which once hit become infected (red), these red particles then go on to hit other blue particles passing on the infection (red colour) 2. As above but as the particles become infected (red) they develop immunity over say 3 secs and turn green, from this point they cannot become infected (red) again. Also there are some (yellow) vaccinated particles in this mix which never turn another colour. Im fairly new to XParticles but im hoping theres a way to do this using modifiers / actions etc... if anyone can give me a head start on this id be very greatful. Thanks, Steve.
  10. Im creating a long exposure effect which when i tried using the stage object or a camera with 100 different positions meant it would also render the cameras movement as well as the objects, even if i used 100 stationary individual cams in the stage object.
  11. Hi, does anyone know of a script or plug-in that will add a selection of cameras from my project to the render que, i may have say 50-100 cameras in my project that i want to render the current frame with, adding them individually to a render que item is going to be very slow. Thanks for any help. Steve
  12. Hi, ive got a nice long exposure effect working with a walking character, I want to have a moving camera in the scene and can achieve this by creating a camera move then manually adding a separate camera at each frame , is there anyway to automate this? Many thanks Steve
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