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Konichowaa

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HW | SW Information

  • Renderer
    Corona
  • OS
    Windows10
  • CPU
    AMD 3990 64-core
  • GPU
    RTX 3060

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  1. Hi, Does anybody know how to mirror clones inside a mograph cloner, like you can do with rotate or scale? Or with a effector or formula II have a cloner in blend mode using 6 different objects, but to make them appear more randomized, (since they are not symmetric by form) I would like to mirror all even clones over the X-axis thx for any help
  2. HI, I have been using desingconnected.com for several years now and when you buy a 3D-model there, all used bitmaps are inside a projector shader. This is very annoying as corona render is crashing the Interactive Renderer because of these projector shaders. It is also ridiculously time consuming to copy/paste the bitmap one level up, for each channel and for each material Can anybody help me with a script to copy the child bitmap instead of the projector shader itself? the projectorshaders are sometimes children inside a fusion shader too, which probable complicates the script ... if possible made for both c4d materials and already converted corona legacy materials thanks for any info about this
  3. I would define my 100 cameras into a stage object with a camera for each frame, then render the 100 frames
  4. Excellent! you can't believe what a relief this is for me... Thank you so much for pointing it out to me!
  5. Hi, I have been using the Instance Vault plugin by Fractality (https://vimeo.com/102467783) a lot in my current workflow over the past years, but now that I am depending on it so much, it's preventing me to switch to R20 since it is not compatible... any alternatives or ideas? thx Koen
  6. Hi , is it possible to load specific render settings from the content browser with a script/button? Or if not also load render settings from a merged file? I already managed to script-merge a scene file from the content browser with a standard studio lighting but render settings are not loaded from the merged file it's for quickly loading my standard render settings and studio lighting into a purchased 3D model file for prepapring it for corona renderer. import c4d def main(): doc = c4d.documents.GetActiveDocument() fn = "preset://3D-lab objects.lib4d/SCENE/Scene.c4d" c4d.documents.MergeDocument(doc, fn, c4d.SCENEFILTER_OBJECTS | c4d.SCENEFILTER_MATERIALS) if __name__=='__main__': main() thx Koen
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