Hi,
I'm working with C4D since 2005 as my main 3D package and I absolutely love the software. C4D has always been my favourite tool and I've used it for all of my productions. But I think MAXON is heading in a strange direction with their pricing policy in general and I'd like to find out if other customers share my opinion or if it's just me.
Firstly, I'd like to summarize my opinion:
C4D is just too expensive compared to other 3D packages and there should be a lower priced indie version of C4D for individuals or smaller studios with a revenue <100k per year.
Here's why:
If you compare the prices of the most common 3D packages, C4D's price is ridiculously high.
Maya Indie: 327,25 € per year
3Ds Max Indie: 327,25 € per year
Houdini Indie: 222,15 € per year (or 329,50 € for two years which is equal to 164,75 € per year)
Cinema 4D: 724,79 € (compared to Maya and Max: +121%, Compared to Houdini: +226%)
Basically C4D is about 121% more expensive than Maya and Max per year and 226% (or 340% if you choose a 2 year Houdini subscription) more expensive than Houdini.
And that's the comparison with the most basic version of C4D. If you need redshift for VDB renderings or just the GPU speed, it becomes even more expensive.
I don't take Blender's existence into account because it seems a little bit like comparing apples to oranges if you compare a free tool with a paid one. But nevertheless, Blender is actually a GREAT alternative to all other packages and I think it has become a very serious competitor.
I personally switched to a combination of Blender and Houdini Indie and I think it's a very powerful toolset. But I have to admit that I'm a little bit broken hearted and a C4D Indie version would make me very happy.
So what do you think about the pricing? Am I missing something? What's your opinion about this? I'd really like to hear about it!
Cheers,
Nicensteiner